Three.js: Access Scene Objects By Name Or Id
I'm generating objects from an array which I've defined like this (It's not limited to these three): var links = [['Linkedin','img/linkedin.png','-300','-230', '600'],
You can do this:
myObject.name = "objectName";
...
varobject = scene.getObjectByName( "objectName" );
or to recursively search the scene graph
varobject = scene.getObjectByName( "objectName", true );
Alternatively, you can search by ID.
varobject = scene.getObjectById( 4, true );
three.js r.61
Post a Comment for "Three.js: Access Scene Objects By Name Or Id"