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Event Listener On Non-dom Elements

I'm trying to implement a little MVC framework and now I'm implementing the view-model binder, I mean, when the model changes, trigger a refresh/render/whatever on the model. So, I

Solution 1:

If you are already using jQuery, you can use its built-in event handling facilities.

It's a little known fact that you can also put any kind of Javascript objects into a jQuery collection, not just DOM elements. Then you can use a limited set of jQuery methods (.data(), .prop(), .on(), .off(), .trigger() and .triggerHandler()) on these objects.

//create the model - it can be any kind of objectvar model = {};

//pass it to the jQuery function and you have a jQuery collection//you can put an event handler on the object
$(model).on('customEvent', function () { console.log('hehe'); });

//and trigger it
$(model).trigger('customEvent');

Solution 2:

For those who are not using jQuery and are interested in wiring their own stuf, here's how you may achieve similar aim:

/**
 * EventfulObject constructor/base.
 * @type EventfulObject_L7.EventfulObjectConstructor|Function
 */varEventfulObject = function() {
  /**
   * Map from event name to a list of subscribers.
   * @typeObject
   */var event = {};
  /**
   * List of all instances of the EventfulObject type.
   * @typeArray
   */var instances = [];
  /**
   * @returns {EventfulObject_L1.EventfulObjectConstructor} An `EventfulObject`.
   */varEventfulObjectConstructor = function() {
    instances.push(this);
  };
  EventfulObjectConstructor.prototype = {
    /**
     * Broadcasts an event of the given name.
     * All instances that wish to receive a broadcast must implement the `receiveBroadcast` method, the event that is being broadcast will be passed to the implementation.
     * @param {String} name Event name.
     * @returns {undefined}
     */broadcast: function(name) {
      instances.forEach(function(instance) {
        (instance.hasOwnProperty("receiveBroadcast") && typeof instance["receiveBroadcast"] === "function") &&
        instance["receiveBroadcast"](name);
      });
    },
    /**
     * Emits an event of the given name only to instances that are subscribed to it.
     * @param {String} name Event name.
     * @returns {undefined}
     */emit: function(name) {
      event.hasOwnProperty(name) && event[name].forEach(function(subscription) {
        subscription.process.call(subscription.context);
      });
    },
    /**
     * Registers the given action as a listener to the named event.
     * This method will first create an event identified by the given name if one does not exist already.
     * @param {String} name Event name.
     * @param {Function} action Listener.
     * @returns {Function} A deregistration function for this listener.
     */on: function(name, action) {
      event.hasOwnProperty(name) || (event[name] = []);
      event[name].push({
        context: this,
        process: action
      });

      var subscriptionIndex = event[name].length - 1;

      returnfunction() {
        event[name].splice(subscriptionIndex, 1);
      };
    }
  };

  returnEventfulObjectConstructor;
}();

varModel = function(id) {
  EventfulObject.call(this);
  this.id = id;
  this.receiveBroadcast = function(name) {
    console.log("I smell another " + name + "; and I'm model " + this.id);
  };
};
Model.prototype = Object.create(EventfulObject.prototype);
Model.prototype.constructor = Model;

// ---------- TEST AND USAGE (hopefully it's clear enough...)// ---------- note: I'm not testing event deregistration.var ob1 = newEventfulObject();
ob1.on("crap", function() {
  console.log("Speaking about craps on a broadcast? - Count me out!");
});

var model1 = newModel(1);

var model2 = newModel(2);
model2.on("bust", function() {
  console.log("I'm model2 and I'm busting!");
});

var ob2 = newEventfulObject();
ob2.on("bust", function() {
  console.log("I'm ob2 - busted!!!");
});
ob2.receiveBroadcast = function() {
  console.log("If it zips, I'll catch it. - That's me ob2.");
};

console.log("start:BROADCAST\n---------------");
model1.broadcast("crap");
console.log("end  :BROADCAST\n---------------\n-\n-\n");
console.log("start:EMIT\n---------------");
ob1.emit("bust");
console.log("end:EMIT\n---------------");
<h1>THE CODE IS IN THE JavaScript SECTION!</h1><h3>AND... THE SHOW IS ON YOUR CONSOLE!</h3>

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