Access Oculus Go Controller Via Gamepad Api In Oculus Browser?
I'm testing out a couple of my three.js apps in my new Oculus Go. I'm wondering if it's possible to access the controller just using the GamePad API that seems to be available toda
Solution 1:
Of course you can use the Gamepad API directly without recourse to Unity. Some months ago I wrote my own Oculus Go controller and it takes far less code than you'd think. Since my code is already freely available on GitHub, I'm not copying it to this site.
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