Setinterval, This, Again
Solution 1:
This is your problem simplified to bare bones:
var ship = {
name: 'Sheep',
ding: function() {
console.log(this.name);
}
}
setTimeout(ship.ding, 1000); // doesn't work correctlyIt may help to see another example to understand why the above doesn't work:
var ding = ship.ding;
ding(); // doesn't work eitherIn JavaScript this depends on how you call your function. ship.ding() will set this to the sheep object. Bare ding() call will set this to the window object.
You can bind the function to the object you want by using .bind() method. (Function.prototype.bind())
var ding = ship.ding.bind(ship);
ding(); // worksding is now permanently bound to the sheep object. You can use exactly the same approach with setTimeout:
setTimeout(ship.ding.bind(ship), 1000);
Solution 2:
By the time setTimeout() gets around to call your method, it only sees the function and not the invocation context (i.e. the object to bind it to); much like this:
var bing = ships[i].bing;
bing(); // inside bing(), this == windowBasically, you need to provide setTimeout() with a prewired method invocation:
var bound_bing = ships[i].bing.bind(ships[i]);
timeoutID2 = setTimeout(bound_bing, 1000);
The "magic" happens with .bind() as it returns a new function that will have this set up properly.
Solution 3:
You should define the value _this in Ship function:
functionShip(name){
this.name = name;
this.ding = function(){
intervalID1 = setInterval(function(){
console.log("ding");
}, 500)
}
var _this = this;
this.bing = function(){
intervalID2 = setInterval(function(){
console.log(_this.name);
}, 500)
}
}
Solution 4:
Hoist _this out of the bing function.
you should have
_this = this,
this.bing = function() {
intervalID2 = setInterval(function(){
console.log(_this.name);
}, 500)
}
Javascript is imperative so you need to follow the execution path carefully. In function Ship, this points to a Ship object, in function bing, this points to the global scope (window). You need to save a reference to this so that you can refer back to it in these types of functions.
Solution 5:
You put ships[i].bing in setTimeout turns out that the caller of bing is not ships[i] but global, so _this is pointing to global actually.
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